Deliver Key to Tenzhin is the the third and the final mission of Chapter 4: Abandoned Cave in Dave the Diver.
Description[]
- Ah, the earthquake let loose all the monsters. I must escape them without being detected.
Objectives[]
- Leave The Warehouse
- Defeat John Watson
- Pick up the suit debris 0/1
- Bring Key to Tenzhin
Combat tactics[]
John uses his homing missile launcher and combination of punches, charges and grabbling hook attacks to fight Dave.
John can only be damaged by the explosion of his own missiles.
The missile will follow Dave for a short duration before fizzing out and exploding after a time, the flashing and a beeping sound will warn of the impending explosion.
Dave can either loop the around and make the missile hit John, or use the Baseball Bat to hit the fizzled missile, causing it to be flung in a downwards arch, so it's best to keep the missile slightly higher than John to be able to hit him with the batted explosive. While John is controlling the missile, Dave is able to swim past him without taking damage.
After taking some hits, John will once more become enraged, causing him to attack faster and adding a wide spread throw of grenades into his moves.
Dave must simply keep dodging and surviving until John launches his missiles and use them against him.